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Dissonance

Spell

Dissonance

Nature

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Instant cast3.5 sec cooldownVision Range (AOI)

Players periodically inflict 30 Nature damage to allies in a radius within the opposing realm.

Dissonance

Tooltip

Players periodically inflict 30 Nature damage to allies in a radius within the opposing realm.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 8 yards.

What it does

Dissonance is a Nature spell with an instant cast, a range of 100 yards and a 3.5 sec cooldown. When cast it deals Nature damage (base value 30) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Cooldown3.5 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 30
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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