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Dissonance

Spell

Dissonance

HolyNatureShadowArcane

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0.7 sec3 sec cooldownVision Range (AOI)

At 50 energy, the Pre-Fabricated Sentry slams the player for 59.9309 Cosmic damage.

Dissonance

Tooltip

At 50 energy, the Pre-Fabricated Sentry slams the player for 59.9309 Cosmic damage. The victim's defenses vibrate with dissonant frequencies that increase the damage taken by further attacks of Dissonance by 20% for 20 sec. This effect stacks.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Dissonance is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 59.9309. It applies the infected mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 20.
  3. Effect 3 is effect type 203, which the datamine does not name. It triggers spell id 364504.

What it does

Dissonance is a Holy, Nature, Shadow and Arcane spell with a 0.7 sec cast, a range of 100 yards, a 3 sec cooldown and effects that last 20 sec. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 59.9309) with the infected mechanic and applies an aura. It stacks up to 90 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range100 yards (Vision Range (AOI))
Cast time0.7 sec
Cooldown3 sec
Global cooldownNone
Duration20 sec
Proc chanceAlways
Max stacks90
Effect #1School Damage (2)
Value: 59.9309
Mechanic: Infected
Effect #2Apply Aura (6)
Aura type id 255
Value: 20
Misc value: 22
Effect #3Effect 203
Trigger spell id 364504

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dissonance appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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