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Dreadmarch

Spell

Dreadmarch

Shadow

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Instant castThree Hundred Yards

Malacrass possesses multiple players, causing them to absorb 80 damage as they march towards the edge of the platform and jump to their death.

Dreadmarch

Tooltip

Malacrass possesses multiple players, causing them to absorb 80 damage as they march towards the edge of the platform and jump to their death.

Upon removal, multiple Manifestations of Dread emerge from the possessed player.

How it works

Dreadmarch is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 40.
  2. Effect 2 is Dummy (effect type 3). Its base value is 60.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 243. Its base value is 2.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 60. Its base value is 40.

What it does

Dreadmarch is a Shadow spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 69
Value: 40
Misc value: 127
Effect #2Dummy (3)
Value: 60
Effect #3Apply Aura (6)
Aura type id 243
Value: 2
Misc value: 16, 1
Effect #4Apply Aura (6)
Aura type id 60
Value: 40
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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