Tooltip
Malacrass possesses multiple players, causing them to absorb 80 damage as they march towards the edge of the platform and jump to their death.
Upon removal, multiple Manifestations of Dread emerge from the possessed player.
How it works
Dreadmarch is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 40.
- Effect 2 is Dummy (effect type 3). Its base value is 60.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 243. Its base value is 2.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 60. Its base value is 40.
What it does
Dreadmarch is a Shadow spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 69 Value: 40 Misc value: 127 |
| Effect #2 | Dummy (3) Value: 60 |
| Effect #3 | Apply Aura (6) Aura type id 243 Value: 2 Misc value: 16, 1 |
| Effect #4 | Apply Aura (6) Aura type id 60 Value: 40 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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