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Electrified

Spell

Electrified

Nature

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Instant castVision Range (AOI)

Electrocutes an enemy, dealing nature damage over time.

Electrified

Tooltip

Electrocutes an enemy, dealing nature damage over time. Can be discharged at a Lightning Rod.

How it works

Its aura procs every time its trigger condition is met.

Electrified is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 77, which the datamine does not name. Its base value is 72961.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.7258 per tick. It scales with 0.1 times spell power. It ticks every 1 sec, 60 times over the full 1 min (163.55 base in total).

What it does

Electrified is a Nature spell with an instant cast, a range of 100 yards and effects that last 1 min. When cast it applies an aura every 1 sec. It stacks up to 50 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
GCD categoryCategory id 133
Duration1 min
Proc chanceAlways
Max stacks50
Effect #1Effect 77
Value: 72961
Effect #2Apply Aura (6)
Aura type id 3
Value: 2.7258
Spell power coefficient: 0.1
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Electrified appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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