Tooltip
Electrocutes an enemy, dealing nature damage over time. Can be discharged at a Lightning Rod.
How it works
Its aura procs every time its trigger condition is met.
Electrified is built from 2 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name. Its base value is 72961.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.7258 per tick. It scales with 0.1 times spell power. It ticks every 1 sec, 60 times over the full 1 min (163.55 base in total).
What it does
Electrified is a Nature spell with an instant cast, a range of 100 yards and effects that last 1 min. When cast it applies an aura every 1 sec. It stacks up to 50 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 1 min |
| Proc chance | Always |
| Max stacks | 50 |
| Effect #1 | Effect 77 Value: 72961 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 2.7258 Spell power coefficient: 0.1 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Electrified appears in: 2 spells that cast it.
Spells that cast it
- DischargeTriggers this spell
- Chain LightningTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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