Tooltip
Burst out of the ground, knocking back nearby enemies.
How it works
Casting it triggers a 1 sec global cooldown.
Emerge is built from 2 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. It triggers Creep.
- Effect 2 is effect type 140, which the datamine does not name. It triggers Creeper's Ambush.
What it does
Emerge is a spell with an instant cast, a range of 10 yards and a 10 sec cooldown. It also casts Creep and Creeper's Ambush.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Effect 164 Trigger spell: Creep |
| Effect #2 | Effect 140 Trigger spell: Creeper's Ambush |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.