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Eternal Nightfall

Spell

Eternal Nightfall

Shadow

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17 secSelf Only

Malacrass surrounds himself in a, preparing to unleash a devastating attack that will inflict 300 Shadow damage and an additional 50 Shadow damage every 1 sec to all players.

Eternal Nightfall

Tooltip

Malacrass surrounds himself in a, preparing to unleash a devastating attack that will inflict 300 Shadow damage and an additional 50 Shadow damage every 1 sec to all players.

Twilight falls around the arena, applying additional stacks of to players of each impact location.

This spell is interruptible if the shield is broken.

How it works

Eternal Nightfall is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 300. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 50 per tick. Its area radius is 300 yards. It ticks every 1 sec, 15 times over the full 15 sec (750 base in total).
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 300 yards.

What it does

Eternal Nightfall is a Shadow spell with a 17 sec cast, no range (it targets the caster) and effects that last 15 sec. When cast it deals Shadow damage (base value 300) in a 300 yard radius, applies an aura in a 300 yard radius every 1 sec and applies an aura in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time17 sec
Duration15 sec
Effect #1School Damage (2)
Value: 300
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 50
Radius: 300 yards
Period: every 1 sec
Effect #3Apply Aura (6)
Aura type id 4
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Eternal Nightfall appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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