How it works
Explosion is built from 2 client effects, applied in this order:
- Effect 1 is Summon Object (effect type 76).
- Effect 2 is School Damage (effect type 2). Its base value is 10.0444. Its area radius is 10 yards.
What it does
Explosion is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 11 sec. When cast it summons an object and deals Fire damage (base value 10.0444) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 11 sec |
| Effect #1 | Summon Object (76) Misc value: 181915 |
| Effect #2 | School Damage (2) Value: 10.0444 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.