How it works
Explosion is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its area radius is 20 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 50. Its area radius is 20 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Explosion is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it deals Physical damage in a 20 yard radius, has a Knock Back effect in a 20 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | School Damage (2) Radius: 20 yards |
| Effect #2 | Knock Back (98) Value: 50 Misc value: 150 Radius: 20 yards |
| Effect #3 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.