Tooltip
The caster smashes the ground, inflicting Fire damage to all enemies and stunning them for 2 sec.
How it works
Fel Rush is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 150. Its area radius is 8 yards.
- Effect 2 is effect type 203, which the datamine does not name. It triggers Fel Rush.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 8 yards.
What it does
Fel Rush is a Fire spell with an instant cast, a range of 60 yards and effects that last 2 sec. When cast it deals Fire damage (base value 150) in an 8 yard radius and applies an aura in an 8 yard radius. The client files the whole spell under the stunned mechanic. It also casts Fel Rush (record #197515).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 60 yards (Charge, 60) |
| Cast time | Instant |
| Duration | 2 sec |
| Mechanic | Stunned |
| Effect #1 | School Damage (2) Value: 150 Radius: 8 yards |
| Effect #2 | Effect 203 Trigger spell: Fel Rush |
| Effect #3 | Apply Aura (6) Aura type id 12 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Fel Rush appears in: 1 spell that casts it.
Spells that cast it
- Fel RushTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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