Tooltip
Larodar attempts to purge several players in a flash of fire, causing them to absorb 60 healing for 8 sec. Each player erupts after 8 sec, inflicting 20 Fire damage to players.
If the absorb is not healed before expiring, also applies to players hit.
How it works
Flash Fire is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 8 times over the full 8 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20.
What it does
Flash Fire is a Fire spell with an instant cast, an unlimited range and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.