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Ground Slam

Spell

Ground Slam

Nature

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1 secSelf Only

Snares all nearby enemies, turning them to stone.

Ground Slam

Tooltip

Snares all nearby enemies, turning them to stone.

How it works

Ground Slam is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 1 per tick. Its area radius is 100 yards. It ticks every 2 sec. It triggers Ground Slam.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 110. Its area radius is 100 yards.

What it does

Ground Slam is a Nature spell with a 1 sec cast, no range (it targets the caster) and effects that last 2 sec. When cast it applies an aura in a 100 yard radius every 2 sec and has a Knock Back effect in a 100 yard radius. It also casts Ground Slam (record #50833).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time1 sec
Duration2 sec
Effect #1Apply Aura (6)
Aura type id 23
Value: 1
Radius: 100 yards
Period: every 2 sec
Trigger spell: Ground Slam
Effect #2Knock Back (98)
Value: 110
Misc value: 125
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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