Tooltip
Deals 28.5486 Physical damage to all enemies, interrupting any spells being cast for 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Ground Tremor is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 28.5486. Its area radius is 50000 yards.
- Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic. Its area radius is 50000 yards.
What it does
Ground Tremor is a Physical spell with a 2 sec cast, no range (it targets the caster), a 6 sec cooldown and effects that last 8 sec. When cast it deals Physical damage (base value 28.5486) in a 50000 yard radius and interrupts spellcasting with the interrupted mechanic in a 50000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Cooldown | 6 sec |
| Global cooldown | None |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 28.5486 Radius: 50000 yards |
| Effect #2 | Interrupt Cast (68) Mechanic: Interrupted Radius: 50000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Ground Tremor appears in: 1 boss encounter.
Boss encounters
- Freya in Ulduar
Journal section: Hard Mode > Elder Stonebark Alive
Encounter creatures: Elder Stonebark, Freya, Elder Brightleaf, Elder IronbranchRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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