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Healing Tide

Spell

Healing Tide

Physical

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2.5 secSelf Only

Periodically heals injured allies for 10% of their life.

Healing Tide

Tooltip

Periodically heals injured allies for 10% of their life.

How it works

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 10. Its area radius is 30 yards.

What it does

Healing Tide is a spell with a 2.5 sec cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2.5 sec
Effect #1Effect 136
Value: 10
Radius: 30 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Healing Tide appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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