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Healing Tide

Spell

Healing Tide

Nature

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Shaman

Instant castSelf Only

Heals injured allies.

Healing Tide

Tooltip

Heals injured allies.

How it works

  1. Effect 1 is Heal (effect type 10). Its base value is 2.9436. Its area radius is 40 yards.

What it does

Healing Tide is a Nature spell with an instant cast and no range (it targets the caster). When cast it heals (base value 2.9436) in a 40 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Effect #1Heal (10)
Value: 2.9436
Radius: 40 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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