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Hex

Spell

Hex

Nature

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Shaman

Instant castMedium Range

Transforms the enemy into a compy.

Hex

Tooltip

Transforms the enemy into a compy. While hexed, the target is incapacitated and cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 20 sec. Only works on Humanoids and Beasts.

How it works

Its dispel type is client id 2. Its aura procs every time its trigger condition is met.

Hex is built from 4 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 56.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 60.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Hex is a Nature spell with an instant cast, a range of 30 yards and effects that last 20 sec. When cast it applies an aura. The client files the whole spell under the polymorphed mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Duration20 sec
MechanicPolymorphed
Dispel typeDispel type id 2
Proc chanceAlways
Effect #1Dummy (3)
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 56
Misc value: 70495, 9
Effect #3Apply Aura (6)
Aura type id 60
Misc value: 127
Effect #4Apply Aura (6)
Aura type id 260
Misc value: 754, 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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