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Hex

Spell

Hex

Nature

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Shaman

1.7 sec30 sec cooldownMedium Range

Transforms the enemy into a skeletal hatchling for 1440 min.

Hex

Tooltip

Transforms the enemy into a skeletal hatchling for 1440 min. While hexed, the victim is incapacitated, and cannot attack or cast spells. Damage may cancel the effect. Limit 1. Only works on Humanoids and Beasts.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 2. Its aura procs every time its trigger condition is met.

Hex is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 56.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 60.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 260.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 321.

What it does

Hex is a Nature spell with a 1.7 sec cast, a range of 30 yards, a 30 sec cooldown and effects that last 24 hr. When cast it applies an aura. The client files the whole spell under the polymorphed mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast time1.7 sec
Cooldown30 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration24 hr
MechanicPolymorphed
Dispel typeDispel type id 2
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 56
Misc value: 137120, 9
Effect #2Apply Aura (6)
Aura type id 60
Misc value: 127
Effect #3Apply Aura (6)
Aura type id 260
Misc value: 754, 7
Effect #4Apply Aura (6)
Aura type id 321

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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