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Incinerate

Spell

Incinerate

Physical

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Instant castTen yards

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Incinerate

Tooltip

Increases Fire damage taken by 25.

What it does

Incinerate is a spell with an instant cast, a range of 10 yards and effects that last 1 min. When cast it applies an aura. It stacks up to 100 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast timeInstant
Duration1 min
EffectApply Aura
RangeTen yards
Spell ID19397

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast timeInstant
Duration1 min
Proc chanceAlways
Max stacks100
Effect #1Apply Aura (6)
Aura type id 87
Value: 25
Misc value: 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 90 separate Spell records named "Incinerate". This page is record #19397. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page. The 12 records closest by id are compared here.

Record What differs from this record Likely reason
#23308school: Fire; cast time: 2 sec; duration: none; effect types: School Damage; different tooltip textA different effect setup
#23309school: Fire; cast time: 2 sec; duration: none; effect types: School Damage; different tooltip textA different effect setup
#29722used by: Destruction Warlock; school: Fire; cast time: 2 sec; duration: none; effect types: Dummy, School Damage, Dummy; different tooltip textA different owner
#32707school: Fire; cast time: 2.5 sec; duration: none; effect types: School Damage; different tooltip textA different effect setup
#36832school: Fire; cast time: 1.5 sec; duration: none; effect types: School Damage; different tooltip textA different effect setup
#38401school: Fire; cast time: 2.5 sec; duration: none; effect types: School Damage; different tooltip textA different effect setup
#38918school: Fire; cast time: 1.5 sec; duration: none; effect types: School Damage; different tooltip textA different effect setup
#39083school: Fire; cast time: 2.5 sec; duration: none; effect types: Weapon % Damage; different tooltip textA different effect setup
#40239journal encounter: Teron Gorefiend; school: Fire; duration: 3 sec; effect types: School Damage, Apply Aura; different tooltip textA different caster
#41960school: Fire; cast time: 7 sec; duration: none; effect types: School Damage, effect 77; different tooltip textA different effect setup
#43971school: Fire; cast time: 2.5 sec; duration: none; effect types: DummyA different effect setup
#44519school: Fire; cast time: 2 sec; duration: none; effect types: School Damage; different tooltip textA different effect setup

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

WoW Forever: what our data shows

Sighted in the WoW Forever beta clientBuild 1.60.1.70338, read from the beta game data we hold
Also in the Classic Era clientYes - this spell is in the Classic Era client's data too
Effect rows sighted1 effect rows in the beta client's data

A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4

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