Tooltip
Kick enemies in a short range in front of you.
How it works
It works on charges (charge category 133); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1 sec global cooldown.
- Effect 1 is School Damage (effect type 2). It scales with 0.226 times attack power. Its area radius is 6 yards.
What it does
Kick is a Physical spell with an instant cast and a range of 6 yards. When cast it deals Physical damage in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 6 yards (Six yards) |
| Cast time | Instant |
| Recovery time | 1 sec |
| Category recovery time | 1 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Charges | Charge category id 133 (charge count not in the datamine) |
| Effect #1 | School Damage (2) Attack power coefficient: 0.226 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.