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Living Bomb

Spell

Living Bomb

Fire

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Instant castThree Hundred Yards

Fire spell.

Living Bomb

How it works

Living Bomb is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Missile (effect type 32). It triggers Living Fuse.
  2. Effect 2 is Trigger Missile (effect type 32). It triggers spell id 371994.

What it does

Living Bomb is a Fire spell with an instant cast and a range of 300 yards. When cast it launches a missile. It also casts Living Fuse.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1Trigger Missile (32)
Trigger spell: Living Fuse
Effect #2Trigger Missile (32)
Trigger spell id 371994

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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