Tooltip
Midnight rears up, then stomps down with her front hooves. All players within 25 yards suffer Fire damage and have any spells interrupted.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Mighty Stomp is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 25 yards.
- Effect 2 is Trigger Missile (effect type 32). It triggers Mighty Stomp.
What it does
Mighty Stomp is a Fire spell with an instant cast, a range of 100 yards and a 3 sec cooldown. When cast it launches a missile. It also casts Mighty Stomp (record #228670).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Radius: 25 yards |
| Effect #2 | Trigger Missile (32) Trigger spell: Mighty Stomp |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.