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Overcharge

Spell

Overcharge

Nature

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2 sec2 sec cooldownLong Range

A concentrated charge of electricity from the Engineer's multitool inflicts 111.951 Nature damage every 1 sec, and slows the target by 50%.

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Overcharge

Tooltip

A concentrated charge of electricity from the Engineer's multitool inflicts 111.951 Nature damage every 1 sec, and slows the target by 50%.

What it does

Overcharge is a Nature spell with a 2 sec cast, a range of 40 yards, a 2 sec cooldown and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolNature
Cast time2 sec
Duration8 sec
Cooldown2 sec
EffectApply Aura
RangeLong Range
Spell ID247368

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast time2 sec
Cooldown2 sec
Global cooldownNone
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 111.951
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 33
Value: 50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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