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Overcharge

Spell

Overcharge

Physical

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Shaman

Instant cast1 min 30 sec cooldownSelf Only

Attune your weapons with the Elements and generate 5 Maelstrom Weapon stacks instantly, and 1 stack of Maelstrom Weapon every 1 sec for 10 sec.

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Overcharge

Tooltip

Attune your weapons with the Elements and generate 5 Maelstrom Weapon stacks instantly, and 1 stack of Maelstrom Weapon every 1 sec for 10 sec.

What it does

Overcharge is a spell with an instant cast, no range (it targets the caster), a 90 sec cooldown and effects that last 10 sec. When cast it applies an aura every 1 sec. It also casts Maelstrom Weapon.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast timeInstant
Duration10 sec
Cooldown1 min 30 sec
EffectApply Aura
ClassShaman
RangeSelf Only
Spell ID210727

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown90 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 23
Value: 5
Period: every 1 sec
Trigger spell: Maelstrom Weapon
Effect #2Dummy (3)
Value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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