Tooltip
The Tarragrue slams its target, inflicting 200 Physical damage and stunning it for 4 sec. This strike applies.
How it works
Overpower is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 200.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 1. It applies the stunned mechanic.
What it does
Overpower is a Physical spell with a 2 sec cast, a range of 60 yards and effects that last 4 sec. When cast it deals Physical damage (base value 200) and applies an aura with the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 2 sec |
| Duration | 4 sec |
| Effect #1 | School Damage (2) Value: 200 |
| Effect #2 | Apply Aura (6) Aura type id 12 Value: 1 Mechanic: Stunned |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overpower appears in: 1 boss encounter.
Boss encounters
- The Tarragrue in Sanctum of Domination
Journal section: Stage One: Confronting the Terror
Encounter creatures: The TarragrueRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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