Tooltip
Halondrus' steps cause the earth to tremble, inflicting 12 Physical damage to all players with each step.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 1000 yards.
What it does
Quaking Steps is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 12) in a 1000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 12 Radius: 1000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Quaking Steps appears in: 2 spells that cast it.
Spells that cast it
- Quaking Steps (record #362129)Triggers this spell
- Quaking Steps (record #369883)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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