Skip to content
Quaking Steps

Spell

Quaking Steps

Physical

Advertisement

Instant castSelf Only

Halondrus' steps cause the earth to tremble, inflicting 12 Physical damage to all players with each step.

Quaking Steps

Tooltip

Halondrus' steps cause the earth to tremble, inflicting 12 Physical damage to all players with each step.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 1000 yards.

What it does

Quaking Steps is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 12) in a 1000 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 12
Radius: 1000 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Quaking Steps appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Quaking Steps at Wowhead (opens Wowhead in a new tab)