Tooltip
Halondrus' steps cause the earth to tremble, inflicting 12 Physical damage to all players with each step.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2.2 sec. It triggers Quaking Steps.
What it does
Quaking Steps is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 2.2 sec. It also casts Quaking Steps (record #362130).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 2.2 sec Trigger spell: Quaking Steps |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Quaking Steps appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Halondrus the Reclaimer in Sepulcher of the First Ones
Journal section: Stage Two: The Shimmering Cliffs > Spell Name
Encounter creatures: HalondrusRaid boss ability
Spells that cast it
- Quaking StepsTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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