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Quaking Steps

Spell

Quaking Steps

Physical

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Instant castSelf Only

Halondrus' steps cause the earth to tremble, inflicting 12 Physical damage to all players with each step.

Quaking Steps

Tooltip

Halondrus' steps cause the earth to tremble, inflicting 12 Physical damage to all players with each step.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2.5 sec. It triggers Quaking Steps.

What it does

Quaking Steps is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 2.5 sec. It also casts Quaking Steps (record #362130).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 23
Period: every 2.5 sec
Trigger spell: Quaking Steps

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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