Spell
Reactive Resin
Physical
When your Restoration heal over time effects are removed by enemies, they are replaced with Reactive Resin, healing an ally for (300% of Spell Power) over 6 sec.
Tooltip
When your Restoration heal over time effects are removed by enemies, they are replaced with Reactive Resin, healing an ally for (300% of Spell Power) over 6 sec. Multiple stacks may overlap.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3.
What it does
Reactive Resin is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Reactive Resin appears in: 1 class specialization.
Class specialization
- Restoration DruidSpecialization spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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