Spell
Reactive Resin
Nature
When your Restoration heal over time effects are removed by enemies, they are replaced with Reactive Resin, healing an ally for (300% of Spell Power) over 6 sec.
Tooltip
When your Restoration heal over time effects are removed by enemies, they are replaced with Reactive Resin, healing an ally for (300% of Spell Power) over 6 sec. Multiple stacks may overlap.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 8. It scales with 1 times spell power. It ticks every 2 sec, 3 times over the full 6 sec.
What it does
Reactive Resin is a Nature spell with an instant cast, a range of 100 yards and effects that last 6 sec. When cast it applies an aura every 2 sec. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 6 sec |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | Apply Aura (6) Aura type id 8 Spell power coefficient: 1 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.