Tooltip
Whirls around, inflicting 35.2646 Physical damage to all players. This causes targets to bleed for an additional 13.9939 Physical damage every 2 sec for 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Rending Whirl is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 35.2646. Its area radius is 40 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 13.9939 per tick. It applies the bleeding mechanic. Its area radius is 40 yards. It ticks every 2 sec, 4 times over the full 8 sec (55.98 base in total).
What it does
Rending Whirl is a Physical spell with a 6 sec cast, no range (it targets the caster), a 5 sec cooldown and effects that last 8 sec. When cast it deals Physical damage (base value 35.2646) in a 40 yard radius and applies an aura with the bleeding mechanic in a 40 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 6 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 35.2646 Radius: 40 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 13.9939 Mechanic: Bleeding Radius: 40 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Rending Whirl appears in: 1 boss encounter.
Boss encounters
- Levantus in Broken Isles
Encounter creatures: LevantusRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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