How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3). Its base value is 300. Its area radius is 10 yards.
What it does
Repair is a spell with a 3 sec cast, a range of 10 yards and a 4 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 3 sec |
| Cooldown | 4 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Value: 300 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Reagents
Used by
Where is this spell used?
Repair appears in: 1 spell that casts it.
Spells that cast it
- RepairTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Repair at Wowhead (opens Wowhead in a new tab)