Skip to content
Repair

Spell

Repair

Physical

Advertisement

3 sec4 sec cooldownTen yards

Attempt to repair a broken waygate.

Repair

Tooltip

Attempt to repair a broken waygate.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Repair is built from 2 client effects, applied in this order:

  1. Effect 1 is Quest Complete (effect type 16). Its base value is 300.
  2. Effect 2 is Apply Aura (effect type 6).

What it does

Repair is a spell with a 3 sec cast, a range of 10 yards, a 4 sec cooldown and effects that last 1 sec. When cast it has a Quest Complete effect and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time3 sec
Cooldown4 sec
Global cooldownNone
Duration1 sec
Effect #1Quest Complete (16)
Value: 300
Misc value: 74978
Effect #2Apply Aura (6)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Repair appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Repair at Wowhead (opens Wowhead in a new tab)