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Resurrection

Spell

Resurrection

Physical

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4 secVision Range (AOI)

Physical spell.

Resurrection

How it works

Resurrection is built from 2 client effects, applied in this order:

  1. Effect 1 is Heal to Max Health (effect type 67). Its base value is 1.
  2. Effect 2 is effect type 137, which the datamine does not name. Its base value is 100.

What it does

Resurrection is a spell with a 4 sec cast and a range of 100 yards. When cast it heals to full health.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast time4 sec
Effect #1Heal to Max Health (67)
Value: 1
Effect #2Effect 137
Value: 100

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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