Tooltip
Creates an area of ruinous earth, inflicting 13.6291 Nature damage every 1 sec. to units caught within the area of effect and slowing their movement speed by 30%.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Create Area Effect (effect type 179). Its area radius is 10 yards.
What it does
Ruin is a Nature spell with a 1 sec cast, a range of 45 yards, a 4 sec cooldown and effects that last 30 sec. When cast it has a Create Area Effect effect in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 1 sec |
| Cooldown | 4 sec |
| Global cooldown | None |
| Duration | 30 sec |
| Effect #1 | Create Area Effect (179) Misc value: 989 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.