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Ruin

Spell

Ruin

Nature

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1 sec4 sec cooldownLonger Range

Creates an area of ruinous earth, inflicting 13.6291 Nature damage every 1 sec.

Ruin

Tooltip

Creates an area of ruinous earth, inflicting 13.6291 Nature damage every 1 sec. to units caught within the area of effect and slowing their movement speed by 30%.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Create Area Effect (effect type 179). Its area radius is 10 yards.

What it does

Ruin is a Nature spell with a 1 sec cast, a range of 45 yards, a 4 sec cooldown and effects that last 30 sec. When cast it has a Create Area Effect effect in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range45 yards (Longer Range)
Cast time1 sec
Cooldown4 sec
Global cooldownNone
Duration30 sec
Effect #1Create Area Effect (179)
Misc value: 989
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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