How it works
Rupture is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 1270968. Its area radius is 100 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 2. Its area radius is 100 yards.
What it does
Rupture is a Shadow spell with an instant cast and a range of 100 yards. When cast it deals Shadow damage (base value 2) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Value: 1270968 Radius: 100 yards |
| Effect #2 | School Damage (2) Value: 2 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.