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Rupture

Spell

Rupture

Shadow

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2 sec3 sec cooldownExtended Range

Shadow spell.

Rupture

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is School Damage (effect type 2). Its base value is 60. Its area radius is 3 yards. It triggers Anima Infusion.

What it does

Rupture is a Shadow spell with a 2 sec cast, a range of 50 yards and a 3 sec cooldown. When cast it deals Shadow damage (base value 60) in a 3 yard radius. It also casts Anima Infusion.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range50 yards (Extended Range)
Cast time2 sec
Cooldown3 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 60
Radius: 3 yards
Trigger spell: Anima Infusion

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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