How it works
Self-Destruct is built from 3 client effects, applied in this order:
- Effect 1 is Instakill (effect type 1).
- Effect 2 is Trigger Spell (effect type 64). It triggers spell id 26264.
- Effect 3 is Trigger Spell (effect type 64). It triggers Self-Destruct.
What it does
Self-Destruct is a spell with an instant cast and no range (it targets the caster). When cast it kills the target outright. It also casts Self-Destruct (record #394165).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Instakill (1) |
| Effect #2 | Trigger Spell (64) Misc value: 3000 Trigger spell id 26264 |
| Effect #3 | Trigger Spell (64) Trigger spell: Self-Destruct |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.