Tooltip
Explodes, stunning enemies around for 4 seconds and dealing 6 Fire damage.
How it works
Self-Destruct is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 10 yards.
- Effect 2 is Instakill (effect type 1).
- Effect 3 is School Damage (effect type 2). Its base value is 6. Its area radius is 10 yards.
What it does
Self-Destruct is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 4 sec. When cast it applies an aura in a 10 yard radius, kills the target outright and deals Fire damage (base value 6) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 4 sec |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 10 yards |
| Effect #2 | Instakill (1) |
| Effect #3 | School Damage (2) Value: 6 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.