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Self Destruct

Spell

Self Destruct

Physical

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Instant castAnywhere - Unlimited

Summon a two-seater Mechano-Hog.

Self Destruct

Tooltip

Summon a two-seater Mechano-Hog. Plunder in style!

Comes equipped with a speed boost. Be careful of the self-destruct button.

How it works

Self Destruct is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 0.268 times attack power. Its area radius is 6 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 70. Its area radius is 6 yards.

What it does

Self Destruct is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage in a 6 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Attack power coefficient: 0.268
Radius: 6 yards
Effect #2Effect 144
Value: 70
Misc value: 100
Radius: 6 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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