Tooltip
Summon a two-seater Mechano-Hog. Plunder in style!
Comes equipped with a speed boost. Be careful of the self-destruct button.
How it works
Self Destruct is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.268 times attack power. Its area radius is 6 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 70. Its area radius is 6 yards.
What it does
Self Destruct is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Attack power coefficient: 0.268 Radius: 6 yards |
| Effect #2 | Effect 144 Value: 70 Misc value: 100 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.