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Self Destruct

Spell

Self Destruct

Physical

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Instant castSelf Only

Eject all passengers.

Self Destruct

Tooltip

Eject all passengers.

The Mechano-Hog continues driving, inflicting damage to the first enemy it collides with.

How it works

Self Destruct is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 56.
  3. Effect 3 is effect type 203, which the datamine does not name. It triggers Gallop.

What it does

Self Destruct is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Gallop.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Dummy (3)
Effect #2Apply Aura (6)
Aura type id 56
Misc value: 217026, 1
Effect #3Effect 203
Trigger spell: Gallop

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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