Spell
Serpent Sting
Nature
Fire a shot that poisons your target, causing them to take Nature damage instantly and an additional Nature damage over 18 sec.
Tooltip
Fire a shot that poisons your target, causing them to take Nature damage instantly and an additional Nature damage over 18 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 4.
Serpent Sting is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.3 times attack power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.206 times attack power. It ticks every 3 sec, 6 times over the full 18 sec.
What it does
Serpent Sting is a Nature spell with an instant cast, a range of 40 yards and effects that last 18 sec. When cast it deals Nature damage and applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 18 sec |
| Dispel type | Dispel type id 4 |
| Effect #1 | School Damage (2) Attack power coefficient: 0.3 |
| Effect #2 | Apply Aura (6) Aura type id 3 Attack power coefficient: 0.206 Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Serpent Sting appears in: 1 talent.
Talents
- Serpent Sting (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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