Tooltip
Using the magic of Karabor, all enemies within the Black Temple are stunned for until cancelled.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Shadow Prison is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 300 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 40. Its area radius is 300 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 298.
What it does
Shadow Prison is a spell with an instant cast, a range of 200 yards, a 5 sec cooldown and an effect that lasts until cancelled. When cast it applies an aura in a 300 yard radius and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 300 yards |
| Effect #2 | Apply Aura (6) Aura type id 40 Misc value: 127 Radius: 300 yards |
| Effect #3 | Apply Aura (6) Aura type id 298 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shadow Prison appears in: 1 spell that casts it.
Spells that cast it
- FreezeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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