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Shadow Prison

Spell

Shadow Prison

Physical

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Instant cast5 sec cooldownTwo-Hundred Yard Range

Using the magic of Karabor, all enemies within the Black Temple are stunned for 30 sec.

Shadow Prison

Tooltip

Using the magic of Karabor, all enemies within the Black Temple are stunned for 30 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Shadow Prison is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 430.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 40. Its area radius is 300 yards.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 300 yards.

What it does

Shadow Prison is a spell with an instant cast, a range of 200 yards, a 5 sec cooldown and effects that last 30 sec. When cast it applies an aura and applies an aura in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Cooldown5 sec
Global cooldownNone
Duration30 sec
Effect #1Apply Aura (6)
Aura type id 12
Effect #2Apply Aura (6)
Aura type id 430
Misc value: 1438
Effect #3Apply Aura (6)
Aura type id 40
Misc value: 127
Radius: 300 yards
Effect #4Apply Aura (6)
Aura type id 12
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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