Tooltip
Damage taken below health is reduced. Upon death you leave a stone husk behind which shatters after 3 sec, inflicting 100% of your maximum health in Physical damage split among nearby enemies, and healing for 100% of your maximum health split among allies.
How it works
- Effect 1 is Heal (effect type 10). Its area radius is 20 yards.
What it does
Shatter is a Physical spell with an instant cast and an unlimited range. When cast it heals in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Heal (10) Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.