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Shockwave

Spell

Shockwave

Nature

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3 secVision Range (AOI)

Grommash slams Gorehowl into the ground multiple times in quick succession, inflicting 30 Nature damage in a frontal cone.

Shockwave

Tooltip

Grommash slams Gorehowl into the ground multiple times in quick succession, inflicting 30 Nature damage in a frontal cone.

How it works

Its aura procs every time its trigger condition is met.

Shockwave is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is School Damage (effect type 2). Its base value is 30. Its area radius is 100 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Shockwave is a Nature spell with a 3 sec cast, a range of 100 yards and effects that last 5 sec. When cast it deals Nature damage (base value 30) in a 100 yard radius and applies an aura. It stacks up to 2 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast time3 sec
Duration5 sec
Proc chanceAlways
Max stacks2
Effect #1Dummy (3)
Effect #2School Damage (2)
Value: 30
Radius: 100 yards
Effect #3Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Shockwave appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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