Tooltip
Expels pent up energy, smashing the ground and creating a shockwave which inflicts 167.927 Nature damage and knocks players back, destroying all Broken Shards. Players may stand behind Broken Shards to avoid Shockwave.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 167.927. Its area radius is 200 yards.
What it does
Shockwave is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 167.927) in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 167.927 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shockwave appears in: 1 spell that casts it.
Spells that cast it
- ShockwaveTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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