Tooltip
Sends a shockwave in a targeted direction, inflicting 335.854 Nature damage and knocking back enemies of each impact.
How it works
Shockwave is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 335.853. Its area radius is 4 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 100. Its area radius is 4 yards.
What it does
Shockwave is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 335.853) in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 335.853 Radius: 4 yards |
| Effect #2 | Effect 144 Value: 100 Misc value: 75, 75 Radius: 4 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shockwave appears in: 4 spells that cast it.
Spells that cast it
- Shockwave (record #229018)Triggers this spell
- Shockwave (record #229020)Triggers this spell
- Shockwave (record #229021)Triggers this spell
- Shockwave (record #234804)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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