Tooltip
Lothar slams his sword into the ground multiple times in quick succession, inflicting 30 Nature damage in a frontal cone.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Shockwave is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec. It triggers Shockwave.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 495. It triggers Cooldown: Creature Special 1 (5s).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 495. It triggers spell id 64884.
What it does
Shockwave is a Nature spell with an instant cast, a range of 100 yards, a 3 sec cooldown and effects that last 1 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Shockwave (record #418057) and Cooldown: Creature Special 1 (5s).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 1 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 1 sec Trigger spell: Shockwave |
| Effect #2 | Apply Aura (6) Aura type id 495 Trigger spell: Cooldown: Creature Special 1 (5s) |
| Effect #3 | Apply Aura (6) Aura type id 495 Trigger spell id 64884 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.