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Slam

Spell

Slam

Physical

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1 secSelf Only

Inflicts 100 Physical damage to all nearby enemies, knocking them back.

Slam

Tooltip

Inflicts 100 Physical damage to all nearby enemies, knocking them back.

How it works

Slam is built from 2 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its area radius is 10 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 100. Its area radius is 10 yards.

What it does

Slam is a Physical spell with a 1 sec cast and no range (it targets the caster). When cast it has a Knock Back effect in a 10 yard radius and deals Physical damage (base value 100) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1 sec
Effect #1Knock Back (98)
Radius: 10 yards
Effect #2School Damage (2)
Value: 100
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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