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Slam

Spell

Slam

Fire

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Instant castAnywhere - Unlimited

Slams the ground, inflicting Fire damage and knocking back all nearby enemies, as well as firing crystal shards at random destinations that inflict Fire damage on impact.

Slam

Tooltip

Slams the ground, inflicting Fire damage and knocking back all nearby enemies, as well as firing crystal shards at random destinations that inflict Fire damage on impact.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 150. Its area radius is 2 yards.

What it does

Slam is a Fire spell with an instant cast and an unlimited range. When cast it deals Fire damage (base value 150) in a 2 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 150
Radius: 2 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Slam appears in: 1 spell that casts it.

Spells that cast it

  • SlamTriggers this spell

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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