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Slam

Spell

Slam

Physical

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3 secMedium-Long

The tentacle slams the ground, inflicting 12 Physical damage to all players.

Slam

Tooltip

The tentacle slams the ground, inflicting 12 Physical damage to all players.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 100 yards.

What it does

Slam is a Physical spell with a 3 sec cast and a range of 35 yards. When cast it deals Physical damage (base value 12) in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range35 yards (Medium-Long)
Cast time3 sec
Effect #1School Damage (2)
Value: 12
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Slam appears in: 1 boss encounter.

Boss encounters

  • Viq'Goth in Siege of Boralus
    Journal section: Demolishing Terror
    Encounter creatures: Viq'Goth
    The journal lists this ability for some difficulties only.Dungeon boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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